Season 2 · Episode 10 of 14
Aired May 5, 2000
The Big Switch-a-Roo
Fri, May 5, 2000
·
22 min
0 of 14 watched this season
While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.
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Airs
Fri, May 5, 2000
22 min
Show
Donkey Kong Country
40 episodes
Episode
S2 · E10
in Donkey Kong Country